Administrators Echo Posted February 25 Administrators Posted February 25 \[ MAP SCRIPTING ]Added Instance.SetSaveDataAdded Instance.GetSaveDataWorkshop maps can write up to 1MB of save data.Workshop saves leverage Steam Cloud and persist across installs.Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.Added Instance.OnModifyPlayerDamageCalled after all damage properties have been calculated, just before armor and health are modifiedReplaces Instance.OnBeforePlayerDamageIncludes hitgroup in event dataAdded hitgroup to OnPlayerDamage event dataAdded CSDamageFlags.IGNORE_ARMORAdded CSPlayerPawn.IsInputPressedAdded CSPlayerPawn.WasInputJustPressedAdded CSPlayerPawn.WasInputJustReleasedAdded enum CSInputsFixed bug where CSDamageTypes was exported under the name CSDamageType\[ MISC ]Map guides for de_ancient can now be used on de_ancient_night and vice versa.View the full article
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